This game was fantastic but the combat never clicked with me (have referred to it as parry slop as a joke). I never wanted to play around with the systems since I never wanted to do fights, so I used my first 6 skills the entire game pretty much. Just not what I want from a turn-based game. The story was phenomenal, one of the best in recent times, I was shocked with Gustave died and felt genuine emotion for Maelle's struggles. The music was also fantastic and would love to get the soundtrack. I had weird textures and the hair was low resolution for some reason, otherwise the graphics would have been a 10 since the environments are super cool.
This game started out so fun, but ended up being super tedious towards the end. The gameplay loop stays unchanged for the entire game. The game looks good for a 3d pokemon game, but I ended up only using Feraligatr and Garchomp the entire game. Other than needing Mega Floette, I don't think I'll play this game ever again.
Was an amazing game but I skipped grinding which led to me being super underleveled with no way to really stop it. Game became a lot more fun on story teller mode, the twists were kinda insane and I thought the UI was the greatest I've ever seen
This game was one of the best examples of a minimalist story. The dungeons were very fun for the most part but there were some very annoying ones. The quality of life changes to the game made a huge difference. My favorite part was seeing the original cutscenes with the different resolution.
Despite not being part of the dark souls trilogy, it is very soulslike. This game is immensely sick and is a shame that it's locked on the ps4. The atmosphere and combat is so cool. The only downside is the amount of gimmick bosses.
A very short SMT game (ignoring the optional terrible side dungeon). The characters were interesting and it felt great to play a short SMT game. Would probably never play it again.
This game is very nearly perfect. It's only fault is that there is not enough legacy dungeons as those were the best part of the game by far. It being so open world was a bit detrimental to the game. The story was there I guess.
This is seen as the worst of the souls game but I really enjoyed it. The game clicked (in the way that all souls do) earlier than the others and just smooth.
This game is perfect for the first half and mediocre for the second half, however I only think of the first half when thinking of this game. Playing it was a transformative experience and opened my eyes to a lot of game design philosophy.